This is the second in a series of interactive RPG books. They're in-depth, choose your own adventure-style books that also have RPG elements, such as dice-roll combat, an inventory, lockpicking and so on. There is a save game feature. Some players reporting making a pen-and-paper map can be useful. Many more Fighting Fantasy gamebooks are planned.
|Character:||skill, stamina, luck|
|Story:||in-depth, original storyline|
|Gear:||sword, shield, potion|