Another great expansion for Redshift's The Quest. This one is aimed at players at least Level 35, which should be where you are if you did the other expansions out so far (Islands of Ice & Fire, and Hero of Lukomorye I & II). It can be played standalone, or installed into The Quest. As ever it's a classic, in depth RPG with plenty of dialogue, sidequests, different gear, skills and spells. All the NPCs from the Hero of Lukomorye chapters turn up in the Mapmakers Guild, and you need to solve quests for nearly all of them before they let you join. Many quests in this game are sequential: for example you need to solve a particular quest to gain the ability to solve a future one. If you get stuck, try the wonderfully helpful people in the Catacomber forums.
|Character:||name, gender, portrait, class, skills, spells|
|Story:||interesting and original, moral choices to make|
|Gear:||weapons, wands, ammo, full armour, rings, amulets|
|Sidequests:||plenty, game feels quite open|
|Treasure:||loads of loot in objects and monster drops|
|Features:||amazingly fun card minigame in taverns|