A wonderfully slick and simple dungeon crawler style RPG where you choose between several different classes and races to reach the 100th floor. It has quite an original way of progressing through the level: there's an automatic percentage progress bar, that stops when random enemy encounters or chests are triggered. The game can be quite challenging, particularly at the start, as you only get a chance to shop every ten levels and therefore healing potions get scarce. You may find you need to grind a little by deliberately dying, getting sent back five levels, and getting back up to the shopping level. If you die you lose all your exp and gold, but you can spend your exp on stat point raises at the end of every level. The developer is promising regular updates with new races, classes and play modes. It's a great choice for lovers of old-school RPGs, and is enjoyable played in long or short sessions. Despite its simplicity, the game has a lot of depth and replayability as the different classes add a lot of variety in terms of strategy.
|Character:||Six classes, six races, six more unlockable classes and races|
|Story:||different plot depending on race|
|Gear:||150+ different weapons, armours and artifacts|
|Features:||unlockable races and classes|